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Plinko: fairness first,
physics feel second

An MYBC Originals ball-drop game. The honest secret of every fair plinko: the winning bin is decided by the math before the ball ever moves. The design job is to make a predetermined outcome feel like gravity, and to never lie about which one is in charge.

Design & build
Instant win · Ball drop
Provably fair
Live in production
MYBC Originals
1M+Rounds played in production
27K+Unique players
0Outcomes decided by animation
1 tapPer drop, hold for repeat
100%Rounds verifiable in-game
Plinko game art PLINKO Instant win · Ball drop Playable demo soon

Choreography, not simulation

A physics simulation that decides outcomes can't be provably fair; a fair outcome with no physics feels like a slot machine wearing a costume. Plinko squares that by drawing the bin from the verifiable math first, then computing a peg-by-peg path that lands the ball exactly there. Every bounce is choreography toward a destination the player can verify afterward.

That inversion drives every visual decision: bounces are springy but never so chaotic that a path looks impossible, the ball accelerates believably, and near-miss bins get a subtle shake when the ball skims past them, tension the math permits, honesty the math requires.

Plinko live game board
The live board: 8 to 16 rows, three risk levels, session stats on the left, hold-to-repeat play button.

The multiplier wall is the interface

The bins along the bottom are the whole payout table, always on screen. Edge bins carry the big multipliers and glow accordingly; center bins are the frequent, small outcomes. Rapid play is first-class: drops queue without blocking each other, several balls can be in flight at once, and the history strip settles them in the order they land.

Chose: concurrent balls

Players who want volume shouldn't wait out an animation. Each ball carries its own settled outcome; the board is a stage, not a lock.

Rejected: one ball at a time

Simpler state, but it caps the game's rhythm at the animation's length and turns excitement into waiting.

Same lineup rules as every Original: branded shell, bet drawer, round history, and per-round provably fair verification, so a plinko player already knows how to check their drop.

In production

Plinko is the lineup's biggest game: over 1,000,000 rounds played by 27,000+ unique players in production. Concurrent balls turned out to be the right bet, volume players are the ones who kept coming back.

Next game
Dice: the simplest game, designed honestly